Everything you want to know about computer games but are afraid to ask
Computer games have grown up with many myths. Mass media, in which their image is dramatically distorted, contributes to this. Uninformed and unreliable journalists, snooping around sensationally, raise the issue of the alleged harmfulness of electronic entertainment on the occasion of each drama with the participation of young people. They do not refer to any scientific research - it is not surprising, after all, look for such research with a candle. Other people - usually those who have never played anything - depreciate this form of entertainment by finding it low-key, stupid, and dazzling. Well, these kinds of harmful myths very often arise out of ignorance, which is a terrible flaw. Therefore, I invite you to read this article, which will dispel the darkness of ignorance once and for all.
Myth one - computer games are brutal
Somehow it happens so strangely that every time an unfortunate young man with mental problems decides to go to school with a gun and shoot his colleagues and teachers, emotional journalists are eagerly talking about his love for computer games. Then there are specific titles that do not say anything to a wider audience, and among fans of digital games that cause pity. The connoisseurs are laughing because the old items are usually mentioned (eg Doom from two decades ago), which play the standard role of scapegoats in counting-ups of people who never played anything, but heard something somewhere, so they decided to comment. Most interestingly, no one analyzes what the disturbed young man watched on TV or what he likes reading. It also ignores the fact that there is a lack of reliable research that would link playing bloody titles to murderous behavior.
What is it like in the end - electronic entertainment is brutal or not? Is literature brutal? Are the movies violent? It is difficult to answer these questions unequivocally without throwing all your creations into one bag. Well - like books or cinematic works - computer games are different. Every year, thousands of new titles appear on sale, which are divided into dozens of different genres. Yes, some of them are violence, sex and blood - but on the other hand, there are also games where the main goal is to build a prosperous city. Sports titles such as the FIFA or NBA series are very popular. In conclusion: generalizing is very harmful here and is totally untrue.
Myth two - games are mind-blowing entertainment
Many advocates of electronic entertainment have puzzled over this claim, trying to find the source of this opinion. Here, once again, we are dealing with two phenomena: generalization and unfair treatment. The latter manifests itself in discriminating against computer games while being blind to the disadvantages of other media. And yet watching TV (passivity!) Is much more stupid and has absolutely no benefits. Generalization manifests itself - as before - in throwing all the titles into one bag. And just like in literature, in the electronics industry, you can also find ambitious and intelligence-stimulating items alongside those intended as de-stress entertainment. At the same time, it is worth knowing that playing, for example, shooters or sports games can greatly develop manual skills and reflexes. Can any of the cinema or TV movies do that?
In order not to be groundless, I will describe a few items that develop intellect, which in this respect may be equal to literary works. Fifteen years ago, Planescape: Torment was released, a brilliant role-playing game (RPG) with an incredibly deep and mature storyline. It tells the story of the Nameless One, a man who cannot die. After each death, he wakes up with no memories. He wanders the world, stumbling upon traces of his actions every now and then. He meets people whose fate has been (mostly negatively) influenced. Torment touches upon a multitude of philosophical threads and forces the player to think intensively - lovers of simple entertainment will find nothing for themselves here. 5,000 pages of text appeared in production - as much as in 10 thick books. Another example of a title that strongly stimulates the mind is each game from the legendary SimCity. Its assumption is to build a metropolis. It is a very demanding task - city management is, after all, a complex matter that requires strategic thinking and quick reaction. Not everyone can handle it here.
Myth three - children should not play
Stereotype resulting directly from the sin of generalization. It is worth knowing that the games have age markings - they should be followed by sellers and parents when buying a given title. It should also be remembered that - as mentioned above - many titles can be developed intellectually and manually, and this is what children need very much. Sometimes it's hard to understand parents who talk about the alleged bad influence of games on their little ones, and at the same time don't mind sitting them alone for hours with the TV (for the sake of peace).
Myth four - games are for children
A myth that conflicts with the previous belief. It comes straight from ignorance - some games are so complex and dark that children will surely find nothing for themselves in them. And vice versa - there are thousands of games designed with the youngest in mind, such as games from the LEGO series.
The fifth myth - only the console can be played
It's true that consoles are quite comfortable to play and a lot of good titles came out on them, and you don't have to worry about ensuring the right configuration for launching the production - but a classic PC should not be underestimated. There are many advantages to a classic desktop computer: first of all, it produces better and more complex games. Among the console titles, it is in vain to look for strategies that develop far-reaching thinking or adventures that stimulate gray cells. Playstation or xBox games are usually very simplified, which is why they are valued by the so-called casual players. In the industry, you can come across many complaints related to the fact that simplified solutions are permeating from consoles to PCs - it is about productions in which the player is led "by the hand".
Myth number six - computer games are expensive
True, back then (a decade ago) games were really expensive. The premiere releases rarely cost less than PLN 129, the standard was an expense of PLN 159-179. Today it is much better in this matter - the first editions cost a lot less, and there are many publishing series that are guided by the idea of returning old hits to store shelves at affordable prices. Digital distribution systems (i.e.you pay by bank transfer or card, and the game is received as a downloadable file), such as Steam or Origin, which regularly organize very favorable discounts. The idea of Humble Bundle, i.e. production sets that can be purchased for any amount (at least $ 1), has found a permanent place in the minds of players, while deciding what percentage will go to the publishers and what percentage will go to a specific charity. We should also mention computer magazines (there is basically one on the market), which include free titles in their releases. To sum up - even the newest productions can be bought without overstating your account balance. You just need to be aware of discounts and sales.